Senna souls
Average Senna souls per minute calculator. Human error not taken into account. Subtract whatever you think it is from final results.
Detailed explanations of various variables can be found in the FAQ at the bottom.
results
- 67.96 souls at 10 minutes (6.8 / min)
- 146.52 souls at 20 minutes (7.33 / min)
source / time | total at 10 | per minute at 10 | total at 20 | per minute at 20 |
---|---|---|---|---|
minions | 30.24 | 3.02 | 63.84 | 3.19 |
cannon minions | 6 | 0.6 | 12 | 0.6 |
krugs | 6.72 | 0.67 | 15.68 | 0.78 |
champions (2) | 25 | 2.5 | 55 | 2.75 |
values
details
With at 10
at the beginning all subsequent variables are at 10 (total souls at 10 = total minion souls at 10 + cannon minion souls at 10 + ...).
- 6.8 souls per minute at 10=67.96 total souls at 10/10souls per minute at 10
- 67.96 total souls at 10=30.24 minion souls+6 cannon minion souls+6.72 krug souls+25 champion souls+0 scuttle soulstotal souls at 10
- 30.24 minion souls at 10=108 total minions*0.28 minion soul drop chanceminion souls at 10
- 6 cannon minion souls at 10=6 total cannons*1 cannon minion soul drop chancecannon minion souls at 10
- 6.72 krug souls at 10=24 total krugs*0.28 ally minion kill soul drop chancekrug souls at 10
- 25 champion souls at 10=2 champions*1.5 souls per champion per minute*8.33 minuteschampion souls at 10
- 0 scuttle souls at 10=0 total scuttlesscuttle souls at 10
With at 20
at the beginning, every value after the first X at 10
is between 10 and 20 minutes (total souls at 20 = total souls at 10 + minion souls between 10 and 20 + cannon minion souls between 10 and 20 + ...).
- 7.33 souls per minute at 20=146.52 total souls at 20/20souls per minute at 20
- 146.52 total souls at 20=67.96 total souls at 10+33.6 minion souls+6 cannon minion souls+8.96 krug souls+30 champion souls+0 scuttle soulstotal souls at 20
- 33.6 minion souls between 10 and 20=120 total minions*0.28 minion soul drop chanceminion souls between 10 and 20
- 6 cannon minion souls between 10 and 20=6 total cannons*1 cannon minion soul drop chancecannon minion souls between 10 and 20
- 8.96 krug souls between 10 and 20=32 total krugs*0.28 ally minion kill soul drop chancekrug souls between 10 and 20
- 30 champion souls between 10 and 20=2 champions*1.5 souls per champion per minute*10 minuteschampion souls between 10 and 20
- 0 scuttle souls between 10 and 20=0 total scuttlesscuttle souls between 10 and 20
Additionally here are some values from the results table for specific soul sources at 20 minutes.
- 63.84 minion souls at 20=30.24 minion souls at 10+33.6 minion souls between 10 and 20minion souls at 20
- 12 cannon minion souls at 20=6 cannon minion souls at 10+6 cannon minion souls between 10 and 20cannon minion souls at 20
- 15.68 krug souls at 20=6.72 krugs souls at 10+8.96 krugs souls between 10 and 20krug souls at 20
- 0 scuttle souls at 20=0 scuttle souls at 10+0 scuttle souls between 10 and 20scuttle souls at 20
FAQ
soul sources
By default I include: minions, lane camp (krugs / gromp) and 2 enemy champions. Below are more detailed explanations on how these are calculated.
Soul from leashing red / blue buff is skipped.
TIP
You can toggle between red and blue side, whether to include scuttle crab and whether the Senna is farming or fasting in results.
waves
First wave meets in the bot lane at 1:38. Subsequent waves meet in 30 second intervals starting from 2:00. All calculations assume that the moment the waves collide is the moment they die. In other words, wave that gets to lane at 10:00 is the last one to be included in at 10 and pre 10 per minute calculations. Same for 10-20 mins and post 10 per minute.
At 10 minutes this means:
- 18 waves total (6 cannon)
- 108 melee/caster minions
- 6 cannon minions
Details
01:38 - 1
02:00 - 2
02:30 - 3 - c
03:00 - 4
03:30 - 5
04:00 - 6 - c
04:30 - 7
05:00 - 8
05:30 - 9 - c
06:00 - 10
06:30 - 11
07:00 - 12 - c
07:30 - 13
08:00 - 14
08:30 - 15 - c
09:00 - 16
09:30 - 17
10:00 - 18 - c
Between 10 and 20 minutes (wave that collides at 10:30 to wave that collides at 20:00):
- 20 waves total (6 cannon)
- 120 melee/caster minions
- 6 cannon minions
Details
10:30 - 1
11:00 - 2
11:30 - 3 - c
12:00 - 4
12:30 - 5
13:00 - 6 - c
13:30 - 7
14:00 - 8
14:30 - 9 - c
15:00 - 10
15:30 - 11
16:00 - 12 - c
16:30 - 13
17:00 - 14
17:30 - 15 - c
18:00 - 16
18:30 - 17
19:00 - 18 - c
19:30 - 19
20:00 - 20
camps (krugs / gromp)
First camp kill is skipped (doesn't get included in soul calculations). Camps are assumed to be killed by a jungler on spawn + 16 seconds and respawn every 2:15 minutes which means:
At 10 minutes the above gives the total of:
- 3 gromps
- 24 krugs (3 big, 3 medium, 18 small)
Details
1:42 - 1:58 - doesn't count
4:03 - 4:19 - 1
6:34 - 6:50 - 2
9:05 - 9:21 - 3
Between 10 and 20 minutes the totals are:
- 4 gromps
- 32 krugs (4 big, 4 medium, 24 small)
Details
11:37 - 11:53 - 1
14:08 - 14:24 - 2
16:39 - 16:55 - 3
19:10 - 19:26 - 4
champions
Senna can get souls from champions she hits twice in the span of 4 seconds. Cooldown per champions is 6/5/4 seconds on levels 1/6/11. This means the THEORETICAL maximum number of souls Senna can get from a champion is:
- 6 per minute on level 1
- 6.(6) per minute on level 6
- 7.5 per minute on level 11
WARNING
champion soul stacking starts calculating from 1:40
TIP
Because the above is virtually impossible to achieve the number of souls Senna can gain from champions is adjustable in values. These values should be used for reference. The default value is 1.5 stack per champion per minute.
scuttle crab
Scuttle crab spawns at 3:30 and respawns every 2:30 minutes. Calculations assume it's killed by a jungler on spawn + 15 seconds.
At 10 minutes this gives the total of:
- 3 scuttle crabs
Details
3:30 - 3:45 - 1
6:15 - 6:30 - 2
9:00 - 9:15 - 3
Between 10 and 20 minutes the total is:
- 3 scuttle crabs
Details
11:45 - 12:00 - 1
14:30 - 14:45 - 2
17:15 - 17-30 - 3
soul drop rates
According to Senna wiki.
source / who kills | senna | ally |
---|---|---|
minions / krugs / gromp | 8.33% | 28% |
scuttle crab | 100% | 100% |
TIP
Minion soul drop rates can be adjusted in values.